Arico: Tales From the Abyss - Art Director / Artist

Arico: Tales From the Abyss is an indie game project I started with Alberto Sajeras (Game Designer & Producer).

With Eduardo Gonzalez helping us secure funding, we were able to get the project off the ground and work on it with a small team of artists and developers, including people we'd worked with before and others who joined along the way.

With this being my own project, I’ve worn many hats from the very beginning. My main role, though, has been as the lead artist and Art Director, taking care of most of the game’s visual development and art production, including concept art, worldbuilding, 3D characters and environments, set dressing, lighting, post-processing, and in-engine art implementation. I also coordinated the artists and developers who worked with us and contributed to other areas of development.

The game is still unreleased, so some things may change, but I’m happy to share what we’ve been working on.

More information and full team credits can be found in the press kit:

https://www.foxterstudio.com/presskitaricotfta