Hello, I'm Mateo Costa. A CG Artist specialized in the development of real-time characters, creatures and props for the entertainment industry.
Currently, I'm working as a 3D Artist at Drakhar Studio, in Santa Cruz de Tenerife, where I work directly with the Art Director and the Game Designer bringing their ideas to life in a playable game-ready environment.
I also make games for fun in my free time in a team of three at HypetrainGames: https://hypetraingames.itch.io
My free time is dedicated to improve my skills, spend time with family/friends, play videogames and travel around taking photos.
-Collaboration with Nvidia for a software in development and a seasonal campaign providing 3D character models.
-Allegorithmic “Best Retrogasm 2018 projects made with Substance” | Vivi Ornitier
-Marmoset “Best Retrogasm 2018 submissions rendered in Toolbag!” | Vivi Ornitier
- Honorable mention by the jury at Retrogasm 2018 competition | Vivi Ornitier
* 2016-2017: Master’s degree: Animation, Digital Art, and Video games | The Polytechnic University of Catalonia | Graduated with high honors.
* 2011-2014: Bachelor’s Degree: Video Editing and Sound Postproduction | Bande a Part Barcelona Film school.
I’m always open to collaborations and new opportunities. Don’t hesitate to contact me.
Created a workflow for the detection and correction of artifacts in 3D photogrammetry scanned cities.
Applied the mentioned workflow in some projects and made tutorials of the process for the new incomers.
While studying at film school a friend of mine and I created an audiovisual studio. We made videos and photo sessions for companies, universities, and artists. I was in charge of post-production and worked as video and sound designer/editor, photographer and camera operator.