Mateo Costa
Mateo Costa
3D Artist at Drakhar Studio
Santa Cruz de Tenerife, Spain

About

Hello, I'm Mateo Costa. A CG Artist specialized in the development of real-time characters, creatures and props for the entertainment industry.

Currently, I'm working as a 3D Artist at Drakhar Studio, in Santa Cruz de Tenerife, where I work directly with the Art Director and the Game Designer bringing their ideas to life in a playable game-ready environment.

I also make games for fun in my free time in a team of three at HypetrainGames: https://hypetraingames.itch.io

My free time is dedicated to improve my skills, spend time with family/friends, play videogames and travel around taking photos.

Highlights.
-Collaboration with Nvidia for a software in development and a seasonal campaign providing 3D character models.
-Allegorithmic “Best Retrogasm 2018 projects made with Substance” | Vivi Ornitier
-Marmoset “Best Retrogasm 2018 submissions rendered in Toolbag!” | Vivi Ornitier
- Honorable mention by the jury at Retrogasm 2018 competition | Vivi Ornitier

Education.
* 2016-2017: Master’s degree: Animation, Digital Art, and Video games | The Polytechnic University of Catalonia | Graduated with high honors.
* 2011-2014: Bachelor’s Degree: Video Editing and Sound Postproduction | Bande a Part Barcelona Film school.

I’m always open to collaborations and new opportunities. Don’t hesitate to contact me.

Resume PDF

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Skills

3D ModelingDigital SculptingPBR TexturingTopologyUVsVideo Editing

Software proficiency

Maya
Maya
ZBrush
ZBrush
Substance Painter
Substance Painter
Photoshop
Photoshop
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
Unity
Unity

Productions

  • Losrodriguezyelmasalla mateocosta drakharstudio icon
    • Video Game
      Los Rodríguez y el Más Allá
    • Year
      2019
    • Role
      Environment / Prop Artist
    • Company
      Drakhar Studio

Experience

  • 3D Artist at Drakhar Studio
    Santa Cruz de Tenerife, Spain
    October 2018 - Present

  • 3D Intern at Institut Cartogràfic de Catalunya
    Barcelona, Spain
    April 2017 - October 2017

    Created a workflow for the detection and correction of artifacts in 3D photogrammetry scanned cities.

    Applied the mentioned workflow in some projects and made tutorials of the process for the new incomers.

  • Post-Production at Strange Minds
    Barcelona, Spain
    June 2012 - May 2015

    While studying at film school a friend of mine and I created an audiovisual studio. We made videos and photo sessions for companies, universities, and artists. I was in charge of post-production and worked as video and sound designer/editor, photographer and camera operator.